ABDULLAH SULIMAN ALMUTLAQ , RANA IBRAHIM ALASQAH
DOI: https://doi.org/The study aimed to explore the impact of interactive activities based on WebQuest on developing problem-solving skills among community members. To achieve this objective, the study adopted the quasi-experimental method. The study sample involved (60) participants from Saudi community aged between (13-18) years, who were randomly selected and distributed into two experimental groups in a random manner to determine the impact of the two types of WebQuest (short-term/long-term). The study instrument was a test to measure problem-solving skills. The study came up with several key findings, most prominently that interactive activities based on both types of WebQuests (short-term/long-term) positively influenced the development of problem-solving skills among community members. However, no statistically significant differences were detected at the established significance level between the mean post-test scores of participants in the two experimental groups (short-term/long-term) regarding problem-solving skills. Interactive activities based on WebQuest stimulated participants’ creativity and helped them apply knowledge, as well as enhanced critical thinking and expanded their cognitive horizons.
